Very soon, no later than the fall of this year, the long -awaited project and the deliberate bestseller from Bethesda will be on store shelves. Ten years long (!) Devoted fans of the nearly Great RPG were ignorant, accepted on faith any hearing and speculation, expected news from InterPlay And Black Isle – Until it turned out that the third Fallout is finally and irrevocably closed at the alpha testing stage, the developer team has been disbanded, and the publisher on the shallow. The history of the cult series could end so, but the circumstances turned out differently, the right to single Fallout left for Bethesda, And barely alive InterPlay I asked for a loan to create a MMO project in the universe of one of my most successful children. Yes, all the same. Fallout 3 is a completely different game, which will be more accurate to call the project based on the same "Revival" (thanks to "Flibusters" From a notorious office "Fargus" on the territory of Russia Fallout remembered precisely in this translation) – a modern graphic engine, noticeably updated gameplay and the structure of the narrative, and even a combat system – everything is at a qualitatively new level. Thus, to the question "Will it be?" The answer is unambiguous and for a long time, but what to expect from the developers of The Elder Scrolls IV: Oblivion, which have taken to do a harsh anti -utopia – it is not yet clear to the end.
Shelter behind the serial number 101, where the plot of Fallout 3 originates, is located near the once very beautiful and majestic city of Washington, the district of Columbia. Well aware of the fact that players will have to stably surprise and impress in order to avoid hasty conclusions from fans, type "The same cabbage soup, only worse", Or at all "This is not "Fall", And some ridiculous mod for Oblivion", The developers undertook to actively supply the game process with stylish, original and very organically fit into the setting of innovations. For example, the player falls into the world Fallout 3 … Child. Yes, quite a baby – Mapa, dad, a happy childhood in the back of the shelter and familiar rules of behavior in society, personal Pip -Boy (brand new, clean) and, of course, an extremely important paternal birthday – an impressive folio "You are special!". At first, we will have to study only the life and culture of a society, which buried underground and secrets of the surface of a non -knowledge. Over time, when the hero grows up, we get the first survival skills, and for the age of majority we find that a good dad, voiced personally Liam Nisan ("Batman: Beginning", "The kingdom of heaven", "K-19"), somewhere thoroughly stumbled. Well, it’s time to get out to the surface, only first you need to wipe with the keeper for life and permission to get it ..
As expected, at the start of Fallout 3 will offer you your own "Draw" The face of the face of the future protagonist, and all your efforts in this direction will be automatically taken into account by the program generator of persons, who will further create the image of the father as much as possible – a trifle, but pleasant. The role -playing system remained the same, although it was subjected to volumetric refinement. There is a word "voluminous" Very in the topic – in addition to predictable acts and improvements (balance adjustment, fitting skills for new conditions, etc.) Developers thoroughly worked on the adaptation of the role system to new specifics – Fallout Today in 3D. Moreover, in full. Step -by -step battles also went to a landfill of history simultaneously with the conventions of travel on the map – now we are staggering on our two. However, most of the branded chips remained in place. For example, the tactical screen of aiming has not gone anywhere, although it is difficult to say with confidence how convenient it will be to use in real time. Well, let the pauses. But this is the main thing? The main thing is that rats can still be shot eggs! There will be random meetings during travel, only now they will really be random, and they will have to avoid them manually – otherwise they have relaxed painfully, pumping "scout". Clasping the mouse on the pass button of an unwanted meeting will no longer be possible, and if the team of muzzle super mututers are right on the course, if you climb the adversaries for dusty hills and ruins. It is easiest to give as an example s.T.A.L.K.E.R. If already an emerging "Zhdalker" called Fallout‘Om about Chernobyl, then Fallout 3 is, ahem, s.T.A.L.K.E.R. pro Fallout. Well, or something like that. But the camera also works from the third person, and the role component is much more extensive. But this is already clear.
By the way, the developers actively promise that in terms of dialogs, quests, plot and all the like, we are fans, that is, there will definitely be no discontent to show discontent. Although the game world is not as great as we would like (however, how to say – at this stage it has grown significantly and has already surpassed the territory of Oblivion) and call it densely populated (people, of course, are not counted).Each city, https://abny.org/pages/come-scegliere-il-casino-online-giusto-confronto-tra-i-migliori.html every quest, every side plot is worked out in the smallest details. Any, even the simplest, the problem can be solved in several ways, sometimes not suspecting the options, and sometimes facing a harsh choice. Say, a rather calm city of megaton, which is distinguished among others in the very center "Sunny" (Well, like the New Year’s firecracker – not working) atomic warhead and a kind of religion, directly related to this charge, is one of the most important places in the world of Fallout 3. There are enough key characters, merchants, friends and enemies, but at the same time, nothing prevents the player from kindly to repair the warhead and send all the megatonians to a deep bake and further to the sneakers. The storyline is so multivariate that it allows, according to developers, more than two hundred (!) various endings, and make further passage impossible, erasing with the earth’s faces dotted with scars, one of the key cities will simply not work. It will not work at all. Yes, and not necessary, by the way. In any situation, there remains silent -pycheton Washington and – attention – there the local subway. An alternative to the means of movement, which, it seems, will not be in the game. That’s just an alternative, this rather harsh and extremely dangerous, because in the shadows of branchy tunnels not only a variety of scorpions and claws of death live, but also extremely dangerous mutants, steadily flying raids with tickets for tickets. In general, you will not have to miss exactly.
The notorious Radiant AI will play an not last role, which was unable to show off in Oblivion. Now the developers assure that everything has been brought to mind. "Boodles" Fallout 3, they say, turn to each other by name, discuss actual, not abstract issues and interact in every way with the outside world, react to events, not only in a duel, but also in peacetime. Plus each character will be like "gopher" – Personality that is. The prohibitive number of various dialogs and topics for conversations, an individual attitude towards the player for each NPC, associations and groups, openly or purely ideologically warring among themselves – a complete set, in other words. And let it really not be the same Fallout, but ten years have passed since the release of the second part. The world is changing, progress does not stand still, and the games develop and change much. Are it worse if they become better at the same time – a completely different conversation. It is only important to understand that Fallout 3 will be the spiritual heiress of the cult RPG of the late 90s, and most likely very, very good.